Students and faculty at the University of Idaho work together to create better, and more educational videogames using evolutionary principles.
Started in May of 2016, Darwin's Demons pits the player against an evolving swarm of enemies and challenges the player to survive as long as possible.
AIIDE Playable Experience
Project Hastur takes the struggle to the ground, where both the player and the environment will drive the evolution of the game opponents. The player finds themselves on the planet Nyx and its three moons fighting back against the Proteans to recover lost technology.
Our Development Blog is where you can keep up to date with our current projects and game releases.
Nearly Neutral is focused on bringing science and videogames into conversation with each other and detailing how we are using science in our own games.
Below is our 2017 Summer Studio team.
Our games have real scientific principles behind them and can be used to run real tests in the classroom.
All of our games are easy to download and playable on PCs, Macs, and Linux computers.
Glossary of Terms
We supply a glossary of all the terms students will learn about in our games.
Polymorphic Games is focused on making learning evolution fun for all ages. So while the data are real, your students will never be bored trying to collet it.